Comment by meindnoch
You could have replaced a bunch of faces with larger cylindrical/conical faces (aka 3D developable surfaces) to get a more realistic look. Paper can bend!
I wonder if there are algorithms for approximating arbitrary geometries with a combination of planar, cylindrical and conical faces? Sheet metal fabrication should be facing the same constraints.
Hey, I'm the original author! I should have elaborated more on this constraint. First, many papercraft models do use cylindrical/conical faces - it's just something I prefer not to do stylistically. Part of the art here is the approximation, rather than aiming for perfect realism. There's also the fact that not all paper bends the same. Papers and cardboards come in various weights and textures, so they each can curve differently. Keeping only flat faces removes these variables from the assembly.