Comment by doctorpangloss

Comment by doctorpangloss 7 hours ago

0 replies

There are a lot of free remakes of commercial games, and a lot of free remakes of commercial game platform engines. How do the developers of Librebox decide to work on this instead of:

- remaking one specific, good game on Roblox, such as remaking Bloxburg, in something more practical like Unity?

- working on an existing free remake of a Roblox game, like Nexus Battles, which of course, was archived?

- working on something else?

I’m asking the “Libreboxdevs.” It’s nice to hear these POVs directly from the developers. As you guys read this on a Saturday morning, consider that I’m not asking for, what features are going to be added to your GitHub project, or a comparison between Librebox and other game engines or whatever. I’m asking about your personal decision making.