Comment by pxc

Comment by pxc 19 hours ago

19 replies

> you should only use kernel anticheat on a dedicated machine that's kept 100% separate from any of your personal data.

Correct. Unfortunately, what you've just described is a gaming console rather than a PC. This problem fundamentally undermines the appeal of PC gaming in a significant way, imo.

thewebguyd 18 hours ago

> This problem fundamentally undermines the appeal of PC gaming in a significant way, imo.

Yes, game publishers are trying to turn PCs into a gaming console, which IMO will always be a futile effort, and is quite frankly annoying. I don't game on PC to have a locked down console-like experience.

Just embrace the PC for what it is and stop trying to turn it into a trusted execution platform with spyware and rootkits.

Look at BF6 - for all the secure boot and TPM required anti-cheat they stuffed it with, there were cheaters day 1, so why abuse your users when it's clearly ineffective anyway.

  • ryandrake 16 hours ago

    That's what gets me! If these rootkit anti-cheat systems actually stopped cheating then maybe, just maybe, I'd accept them as a necessary evil. But every game that has these things... still has cheaters! So as a user, you're consenting to ripping a security hole through your system, and in return you are still playing games with cheaters.

    The game companies keep saying these things are necessary, yet they don't fully do the very thing they claim to do on the label.

    • Propelloni 8 hours ago

      I can't put a finger on it but that tastes like the copyright/DRM situation in reverse.

      • balamatom 4 hours ago

        Not even in reverse, this is literally DRM.

        Can't help but ask myself sometimes... why would users want to pay in the first place, for the content of someone who invests more money and leverage that some people see in their entire lives, in delivering user-hostile technical countermeasures that most of the time are ultimately futile?

        What is the so valuable thing that one is supposed to get out of the work of someone who treats their audience this way, awesomely as their stuff might've been made? That's what doesn't make the most sense to me. But then I remember how most people aren't very intentional about most of their preferences and will accept whatever as long as it's served by an unaccountable industry into everyone's lives at the same time in a predictable manner, and I despair.

  • frollogaston 13 hours ago

    How are the cheaters getting around it?

    • quantummagic 10 hours ago

      Some use dedicated custom hardware, or a second PC, like this:

      https://www.dma-cheats.com/

      • yonatan8070 9 hours ago

        The amount of effort, time, and money people put into cheating is honestly insane.

        A 14 year old who installs an autoclicker to mess with friends or randoms online I can get. But there are fully grown adults who dedicate their time and substantial amounts of money (whole second computer) just to win in online video games?

        What's the motivation/justification for spending hundreds or even thousands of dollars on cheating hardware and software? Are these just super-rich people who have more money than sense?

pityJuke 17 hours ago

Honestly, if consoles were willing to accept KB+M (and gyro aiming for that matter), I’d be completely proposing that competitive live service titles mostly abandon PC, except for a small “probably infested with cheaters” base.

  • seabrookmx 11 hours ago

    XBox consoles do in fact support KB+M, though not all games support it.

    • pityJuke 8 hours ago

      a) are they now supporting any KB+M peripheral?

      b) should’ve specified this is the bigger problem. glad to see from the other comment bf6 is coming on-board, but VALORANT doesn’t and that’s probably the quintessential title for this.

  • ychompinator 8 hours ago

    Stream console output to pc, use AI to detect enemies, manipulate mouse and keyboard input to aimbot, even consoles aren’t safe

msgodel 16 hours ago

Somehow Xonotic manages to be both completely free/open software and not have cheating problems like this. It's never been clear to me how they've done that although client-side stuff like these kernel anti-cheat things were obviously never going to work.

  • sodality2 13 hours ago

    Combination of niche/low user base, community servers encouraging user-based enforcement of norms, and the lack of a unified ranking system. People don't cheat if it doesn't psychologically reward them. (at least en masse)