Comment by averne_
Do you have a link for that? I'm the guy working on the Vulkan ProRes decoder mentionned as "in review" in this changelog, as part of a GSoC project.
I'm curious wrt how a WebGPU implementation would differ from Vulkan. Here's mine if you're interested: https://github.com/averne/FFmpeg/tree/vk-proresdec
I don't have a link to hand right now, but I'll try to put one up for you this weekend. I'm very interested in your implementation - thanks, will take a good look!
Initially this was just a vehicle for me to get stuck in and learn some WebGPU, so no doubt I'm missing lots of opportunities for optimisation - but it's been fun as much as frustrating. I leaned heavily on the SMPTE specification document and the FFMPEG proresdec.c implementation to understand and debug.