Comment by PUSH_AX
I thought DMA cheats rendered all of these anticheat efforts useless? It feels like the future of anticheat should probably be focused on how to efficiently send player data to clients only when they would be able to interact with them anyway. Or replay moderation?
Not entirely. Valorant's anti-cheat tries hard to detect DMA cards, which eventually led to one of their largest banwaves. See:
https://playvalorant.com/en-gb/news/dev/vanguard-hits-new-ba...
Of course the cheat developers don't sit idle, so this is far from over.