Comment by tele_ski Comment by tele_ski 2 days ago 1 reply Copy Link View on Hacker News The suggestion is c# class vs struct basically, with explicit globals which are just class with synchronization
Copy Link kibwen a day ago Collapse Comment - Note that items declared as `static` in Rust are already globals that require synchronization (in Rust terms, static items must implement `Sync`), although they're located in static memory rather than on the stack or heap. Reply View | 0 replies
Note that items declared as `static` in Rust are already globals that require synchronization (in Rust terms, static items must implement `Sync`), although they're located in static memory rather than on the stack or heap.