Comment by ericyd

Comment by ericyd 2 days ago

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The UI is very nicely built, but I found the actual music making experience very unintuitive. I really didn't know how to build my own thing from scratch. I loaded the Funky Beat preset (indeed very funky once I got it playing!) and noticed a few things

1. I found the play/pause indicator to be confusing. When I loaded it, the play buttons were all highlighted which I interpreted as an "activated" state. Instead they were all paused. I get now that it's a toggle, but my intuition wanted a dedicated "play" button and a dedicated "stop" or "pause" button, with visual indicators to indicate the current "playing" state of the node.

2. One kind of jarring experience I had was it seemed that the loop restarted any time I changed an instrument. In the Funky Beat present, I was changing the "popkick" sample on the Beats node and it made it seem like the beat was continuously breaking and then re-syncing. It would be much nicer if the playback timeline was immutable and the patch changed on the next available iteration.

I think having a few extra items in the default state would be useful to hint to users how to use the software. Even loading Funky Beat by default would be a benefit so it's more clear how multiple nodes can interact. The UI is very clean and well constructed, I feel like there's promise here.