Comment by JimiofEden
Comment by JimiofEden a day ago
I keep returning to Zachtronics games endlessly in my free time, despite doing engineering work for 8-10 hours a day for the last months. Sure they're a bit of a facsimile of a programming challenge, but they're pretty tough problems, especially in the ones that are basically using assembly. I even had someone reference that my latest Opus Magnum creation looks like cellular automata.
If you can simplify the problem/solution space into a puzzle, give me a leaderboard to compete against, more specifically let me compete against the people I care about, and give it the barest amount of polish, it's the kind of thing someone like me would obsess over.
> Sure they're a bit of a facsimile of a programming challenge, but they're pretty tough problems, especially in the ones that are basically using assembly.
They are indeed "real," bonafide (though perhaps sophomoric) programming problems. There is an Exapunks puzzle that has you implement a form of binary tree search/traversal in assembly.