Comment by h2zizzle

Comment by h2zizzle a day ago

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On the one hand, yes, but also consider that game animation is fundamentally different from cinematic animation. It often has to be modular and loopable, but that also means that much of it can be treated like anime's "sakuga" stock footage (high quality, because it's going to be seen a lot). Cuphead was also something of a passion project, and the studio insisted on studying and replicating the older techniques to the best of their ability.

Basically, reverse engineering that process is probably a more expensive undertaking than most studios are willing to take. Look also at the Cuphead animated series, which was animated like a modern production (sadly).