Comment by dahart
Would you have to use double precision to ray trace the planets in their proper orbits at scale using either perspective or orthographic projection? With the ratio of Neptune’s distance from the sun to its radius being almost 2M, I’m guessing fp32 rounding would turn Neptune into a couple of squares if the sun was at the origin. What other challenges would there be? Maybe I’ll try it today just for fun.
I tried it, including Pluto, and it works fine. Shading is quantized at Pluto but the spheres are all round.