Show HN: DIY virtual HDMI monitor using "AR" glasses
(github.com)112 points by blensor 5 days ago
I am making a virtual HDMI monitor using Viture Pro XR glasses and an SBC ( currently OrangePi 5 Plus because it has HDMI-in ).
What it does is map the frames from the HDMI input onto a virtual display that is controlled by the IMU data from the glasses ( 3DOF only ). I've put AR in quotes in the title because many won't view those display glasses as true AR but by tracking the head movement it comes close.
I am trying to build kind of a "low cost" version of a virtual screen that acts like a monitor and can be connected to anything that has an HDMI output
I started off using the official Viture SDK to interact with the glasses but have since switched to a reverse engineered implementation of the protocol because their SDK is not available for ARM
Here is a video showing the first version: https://www.youtube.com/watch?v=D6w5kAA22Ts
Big caveat: Performance still needs to improve a lot because the whole frame reading/converting is completely unoptimized for now.
What other solutions do exist out there? * Streaming the computer screen to a headset like Meta Quest/Vision Pro * Connecting a HDMI capture dongle to the Meta Quest directly * XReal Beam ( basically the same as this project but official and for XReal glasses )
And for the obvious question, why I am not use something like a Quest or Vision Pro 1. Comfort 2. Price 3. Comfort
After using those display glasses over HMDs it's hard to convince myself to use a headset for productivity again
I think what is not clear from your project description is that your AR glasses don't provide an environment locked virtual screen, meaning a screen that stays fixed in space while your head moves. The native screen of your glasses provide a screen that is fixed relative to the glasses, like having a display locked to your face.
Some AR glasses do provide this feature, so it overcomes a product flaw in AR glasses and will at some point not be necessary.
Your project could also allow for other features that the AR glass manufacturer didn't think of, or has gated behind upgrades and product segmentation.
Is my assessment correct?