Comment by kypro
Imo the execution was a disaster. As it stands it's a pretty useless device because of the lack of controllers... I work with a company who builds interactive educational experiences in VR and even they can't use it because it can't do basic things like accurately keep track of hand positioning or gestures (beyond pitch).
Really the only use case for it is as a media device, but the price is way too high to buy it for that alone.
If the hope was that businesses and developers were going to buy one and start developing an ecosystem around it then they probably should have made it more than a glorified 3D TV, or made it much cheaper so it was more widely accessible.
I hear there's rumours they're going to add handsets soon though, so if they can do that while also bringing the price down a little that might help adoption a bit.