grishka a day ago

How does one even use a font in an app without shipping it with the app? In a logo or something?

  • int_19h 15 hours ago

    By using a font that is guaranteed to be provided by the system on which the app is running. Both Windows, macOS, iOS, and Android all make such guarantees.

    Linux DEs generally don't, but perhaps they should, given that open fonts with decent quality and extensive coverage are out there. Something like the Noto family.

  • tecleandor a day ago

    You can trace it, I guess...

    • whstl 18 hours ago

      What if you convert it to bitmap, instead of shipping a TTF/WOFF/etc? Does it still counts as shipping the font... or not?

      • bluescrn 17 hours ago

        And if you generate a set of bitmaps/sprites of individual glyphs from the font (e.g. to use as a bitmap font in a game), is that different to shipping an image with more specific uses of the font baked in, e.g. a logo/title image?

      • trinix912 12 hours ago

        No, because a font is licensed as a computer program that generates those glyphs. The glyphs themselves aren’t copyrightable.