Comment by bananaboy
Very cool! Minor nitpick though: DOOM didn’t use raycasting. This is really a Wolfenstein 3D-like, since Wolf3D did use ray casting.
Very cool! Minor nitpick though: DOOM didn’t use raycasting. This is really a Wolfenstein 3D-like, since Wolf3D did use ray casting.
I KNOW haha! I wanted to include the backrooms concept with the infinite map and such and Wolfenstein 3D seemed fitting for the theme haha
Given the lack of textured walls, it's more like a Hovertank 3D-like.