Comment by arlort

Comment by arlort 2 days ago

1 reply

They can be deterministic but I think you might be confused about the kind of game

In RTS games like 0AD or AoE you don't just send a single huge unit to attack and wait for the result, you send many tens of individual units near enemy units, then the "battle" goes on in real time and you can micromanage units to influence the outcome. You can't just simulate it on the server because the server can't simulate the thought process of the players