Comment by princevegeta89

Comment by princevegeta89 2 days ago

9 replies

As someone who spent an immeasurable amount of time on AOE 2 online multiplayer, it has been a steadily refreshing experiencing the rise of AOE2 DE over the recent years. The game not only received updates that brought in the total civilization count to 50+, but also a ton of visual enhancements and improvements in the overall gameplay and performance.

This is nothing short of stunning to see new developments happening for these games, especially in the open-source community.

moduspol a day ago

It probably won't matter. When I play a "random civ" game with my friends, I always get Vikings. On maps with no oceans.

For real, though, it's really great to see this game continue to live on.

  • reactormonk a day ago

    Vikings are a very good archer civ, full tree and the free handcart is a top-tier eco-boost.

    • moduspol a day ago

      I just distinctly remember getting slaughtered by Paladins, and having very few good options to counter.

      • pertymcpert a day ago

        With non-unique units paladins can only be countered by upgraded halberdier, heavy camels or a huge mass of arbalesters. Monks counter them in small numbers but in late game when they're massed they're almost unstoppable unless you have halb/camel in equal numbers.

        • princevegeta89 19 hours ago

          Well even arbalesters get slaughtered by Paladins, unless we are able to push them behind a wall or a corner with only a very tiny attack area for the Paladins.

    • lippihom a day ago

      Good candidate for the next civ split after this next release. Curious to see what happens.

  • princevegeta89 a day ago

    The Vikings are an incredible civilization. Berserks are one of my most favorite units. Not sure where they are today, but they totally matched Paladins in terms of attack strength back in the day.

_the_inflator a day ago

Imagine AoE being owned by Nintendo. :D

A no small wonder. I never thought that MS, as the IP owner, would allow such an open community to grow and thrive. MS is notoriously bad at game community growth development.

I remember that right after the acquisition of ES through MS in 2001, Microsoft went on a rigid IP enforcement role and, for example, targeted people at MFO.

The story of DBD_Jinx losing his account to MS

Legendary DBD_Jinx lost his account and had to start anew under _IamJinx because MS suspended his ZONE account due to copyright infringement for using MS trademarks without a license.

What did he do?

He advertised at MFO to help people increase their early game through his academy training, which offered advice on micro-management, game planning, strategy, and scouting.

Together with a couple of other 2000+ Zone Rating dudes from the US, they started to make a few bucks on the side using AoE as a vehicle.

What a knee-jerk reaction from MS back then.

And today? Red Bull Wololo - I hardly can hold my pants compared to 2001.

I hope this keeps going, even though I am a purist "old-schooler" who prefers the AoE 2 classics game.

Cheers + gl + hf!

_CN