Comment by MBCook
> The 3D games at the time let you go anywhere, view anything.
In 1993? I don’t remember any full freedom games back then. Certainly nothing could begin to approach the visuals for a very long time.
> The 3D games at the time let you go anywhere, view anything.
In 1993? I don’t remember any full freedom games back then. Certainly nothing could begin to approach the visuals for a very long time.
I mean wizardry was technically a 3d game if you just consider the way they show the geometry of the dungeon. Stuff like bards tale and some of the ultimas took that and ran with it.
Cholo was open world 3D in 1986:
I remember a fully 3d game from quite a bit earlier than then! Spectre for Macintosh, from 1991: https://en.wikipedia.org/wiki/Spectre_(1991_video_game) , and some gameplay at https://www.youtube.com/watch?v=r-F3XISR3ME