Comment by flohofwoe

Comment by flohofwoe 6 months ago

0 replies

Unity games have plenty of GC related stutter issues and working around the Unity GC to prevent those issues is basically its own field of engineering.

As for UE, I wonder if they would go down the same route today, or whether they just can't rip out their GC because it would mean a complete rewrite of the engine.

Games don't need lifetime management at object granularity.