Comment by sgarland
Casey Muratori has a clip [0] discussing the performance differences between Visual Studio in 2004 vs. today.
Anecdotally, I’ve been playing AoE2: DE a lot recently, and have noticed it briefly stuttering / freezing during battles. My PC isn’t state of the art by any means (Ryzen 7 3700X, 32GB PC4-24000, RX580 8GB), but this is an isometric RTS we’re talking about. In 2004, I was playing AoE2 (the original) on an AMD XP2000+ with maybe 1GB of RAM at most. I do not ever remember it stuttering, freezing, or in any way struggling. Prior to that, I was playing it on a Pentium III 550 MHz, and a Celeron 333 MHz. Same thing.
A great anti-example of this pattern is Factorio. It’s also an isometric top-down game, with RTS elements, but the devs are serious about performance. It’s tracking god knows how many tens or hundreds of thousands of objects (they’re simulating fluid flow in pipes FFS), with a goal of 60 FPS/UPS.
Yes, computers today are doing more than computers from the 80s or 90s, but the hardware is so many orders of magnitude faster that it shouldn’t matter. Software is by and large slower, and it’s a deliberate choice, because it doesn’t have to be that way.
> I’ve been playing AoE2
If you buy poor software instead of good software (yes, branding, IP and whatever but that's just even more reason for companies not to make it good), complaining doesn't help does it. Commercial software is made to be sold and if it sells enough that's all company executives care about. As long as enough people buy it, it will continue to be made.
Company devs trying to get more time/resources to improve performance will be told no unless they can make a realistic business case that explains how the expense of increased focus on performance will be financially worth in terms of revenue. If enough people buy poor software, improving it is not business smart. Companies exist to make money not necessarily to make good products or provide a good service.
I understand your point but you need to understand that business execs don't care about that unless it significantly impacts revenue or costs in the present or very near future.