Comment by lmm

Comment by lmm a day ago

3 replies

> Rules of the water says smaller ship yields right of way to bigger ship. Sounds like you screwed up if your yacht got hit by a bigger ship.

Not necessarily. Steam is obliged to give way to sail, even when the sailing ship is much smaller.

krisoft 21 hours ago

There is a lovely bit of complication with it! Not saying to correct you, just because i think it is a lovely bit of trivia even though it has nothing to do with space debris.

Both sailing and power driven vessels need to give ways to (among other things) “vessel restricted in her ability to maneuver”. And an aircraft carrier launching or recovering aircraft is considered to be restricted in her ability to maneuver (quite rightfully so, it is hard enough to land on them without the ship swerving left and right).

So that means that a mighty aircraft carrier needs to (at least according to the regulations) dodge tiny sailing ships, but once they start launching or recovering aircraft it is the responsibility of the sailing ship to avoid them.

Source: Rule 18 of the ColRegs (The International Regulations for Preventing Collisions at Sea 1972)

dotancohen a day ago

Where do Methalox-powered vehicles lie in this hierarchy?

And if the Starship is not under power yet falling and using the flaperons for control, is that considered "under sail" for purposes of right of way?

  • krisoft 20 hours ago

    For funsies i would call it a “vessel not under command”. At least after the breakup that feels to fit.

    But for real, i think the simple answer is that debris falling from space is outside of the scope of the ColRegs. Simply speaking they come too fast so you can’t maneuver your vessel out of their way, and unless you are a warship you don’t have the tools to even know where exactly they will hit. If you try to run you might even put yourself in their path. After all from the most unlucky position they would be just bright stationary spots on the sky getting ever so slightly bigger. Until they start to get bigger faster and faster. (Constant bearing and decreasing range being the hallmarks of an impending colision.)