Comment by fingerlocks
Comment by fingerlocks a day ago
Independent of connectivity, UI rendering should be well under the device refresh rate. Consider the overhead of a modern video game that runs 60fps without a hiccup. It’s ludicrous that a CRUD app which usually only populates some text fields and maybe a small image or two can’t do the same
That's a page load, not a frame render.
Also, due to layouting, a CRUD app may actually be harder to optimize per frame, than the trivial to parallelize many triangle case as seen in games.