Comment by 3836293648

Comment by 3836293648 3 months ago

8 replies

Tears of the Kingdom's only graphical issue is framerate and resolution. Maybe some ground textures.

If you have issues with it it's entirely with the style, the graphics are fine.

UltraSane 3 months ago

The world is noticeably empty due to hardware limitations.

raydev 3 months ago

The style is entirely informed by hardware limitations. They did their best with what they could.

  • 3836293648 3 months ago

    Yes, hardware limitations of the Wii U, not the Switch

    • cbarrick 3 months ago

      Tears of the Kingdom is a Switch exclusive.

      The style is influenced by Breath of the Wild, but nothing about the development of Tears was held back by the Wii U.

nothercastle 3 months ago

Lack of ram meant it could only handle a couple trees at a time

  • 3836293648 3 months ago

    That's not true. There's a couple of forests that are as dense as gameplay can reasonably allow.

    • nothercastle 3 months ago

      Most of the environments are empty planes with a 1-2 trees I think they needed to use a lot of tricks to have more than that. It might have also been an ai pathing issue

      • 3836293648 3 months ago

        Most of the time isn't the limitation? Maximum is the limitation. Look at the forest on the plateau. Look at where memory 11 is in BotW. Look at the lost woods.

        Sure, most of the time there are just a few trees, but when they want to they blow right past that