ryoshu 2 days ago

Nintendo never really uses brand new tech. It's their design philosophy. https://medium.com/@adamagb/nintendo-s-little-known-product-...

  • oneeyedpigeon 2 days ago

    It's a philosophy that worked for them incredibly well with the Switch, so unlikely they'll totally reverse it for the Switch 2.

  • SecretDreams 2 days ago

    > It's their design philosophy

    I would say it's more about minimizing cost of the console and their first party games just so happen to be not intensive enough to need it... But some games would have absolutely benefitted from a bit better hardware.

  • ksec 2 days ago

    Previous Nintendo were on 4-5 years tech. The rumoured tech is 5-6 years. A difference between two cycles or three cycles.

doubled112 2 days ago

What was missing from games 6 years ago that current tech has made possible?

Besides more leaves on trees, of course.

  • bearjaws 2 days ago

    BoTW definitely struggles in many situations FPS wise... And thats running the same resolution I ran on my PC in 2008, but now on my 4k tv...

    It's kind of hard to look past it at this point.

  • astrange 2 days ago

    HDR, other dynamic lighting things like raytracing, and ability to have lots of characters on screen.

    Compare any Mario game to Astrobot and you can see the difference.

  • xnx 2 days ago

    Solid 60 fps in Tears of the Kingdom would be great.