Comment by dvh
There are no shadows or transparent textures and only low poly models, yet I only get maybe 2fps. I've built webgl racing game that did >50fps on a $50 phone [1]. There's something seriously wrong with your tech stack.
There are no shadows or transparent textures and only low poly models, yet I only get maybe 2fps. I've built webgl racing game that did >50fps on a $50 phone [1]. There's something seriously wrong with your tech stack.
No one likes a show off. The website does the job and does it well. It got me exploring and clicking to find out more.
This may be a compatibility problem. On my phone it seems to run at 60fps.