Comment by rianadon
Comment by rianadon 4 days ago
Author here. It’s a surprise seeing this posted while I’m in the middle of traveling. Happy to answer any questions! If you’re curious, the tech stack is static assets bundled with sveltekit/vite and hosted on gitlab pages + a minimal go backend.
What you've built is a work of art, it blew my mind the first time I came across it. I love the completeness of vision (boomboom tss).
I've only just realised that you've opensourced it all so I haven't looked at the code yet, but a couple of Qs:
- is there anything that the old wave your fingers at the screen pose detect model did better the new screenpalm method? I always wondered if you were detecting the angle of motion (pronation?) for each finger to tilt its keywell, and I guess it's maybe harder to do that with the new method.
- have you ever thought about using the measurements for one hand to spot measurement outliers in the other? Would it ever make sense to generate a symmetrical keyboard from the combined measurements of both hands?
- have you thought about collaborating with other keyboard designers to add their designs to the app and give them a cut? For example the Cygnus[0] is a stunning keyboard; I'm not sure if it is parametrically generated, but I do remember thinking that I'd absolutely pay money to get one tailored to my hand geometry, and then wondering whether you could ever pull off building a designer marketplace/ecosystem out of the whole thing, maybe with a little sdk. It's one thing that the aliexpress copycat sellers can't copy.
Also somehow only just realised that you have a blog. I might go read it.
[0]: https://kbd.news/Cygnus-1.0-2307.html