Comment by andai

Comment by andai 11 days ago

2 replies

This is really cool. You should organize a game jam for it.

How is the wasm support? My main issue with Godot was large bundle sizes and slow load times. (GameMaker kicks its ass on both, but I never got the hang of it.)

racenis 11 days ago

I would say that it is way too early for a game jam.

The webassembly builds seem to work fine. A basic project would take up around 20MB and takes a couple of seconds to load in, so it's not great, but then again I haven't done any optimizations for this.

  • andai 10 days ago

    >too early for a game jam

    All the more reason! Then you'd fix it faster ;)