Comment by treflop

Comment by treflop 8 days ago

1 reply

What if you implemented the APIs but

- someone else proxied your API to the public

- someone else leaked credentials you assigned them in the public code of a game

As someone working on a team that publishes APIs to the greater large organization, you can't trust other people. People be doing wild things.

ryandrake 8 days ago

I would hope that my employer had a postmortem culture that encouraged looking into every point of failure and identifying process changes that will prevent a repeat of the incident. Instead of pointing the finger at Team X who messed up and/or just "blaming hackers" and continuing on with your defective processes.