Comment by dfxm12
Capcom's CPS 2 arcade system also used Q Sound. Street Fighter Alpha 3, which ran on that hardware, has some iconic chiptunes. An arcade game was a great use of the technology as well, since the algorithm building the 3D soundscape would work best when you can reasonably assume where the listeners will be relative to the speakers.
This is an example bgm from the game: https://www.youtube.com/watch?v=huA5sKl7K-U
and the Q sound "demo": https://www.youtube.com/watch?v=vYIy6lavsd4