Comment by troupo
> Vulkan is fully supported on windows.
If and only if the GPU vendor supports it (they do for now). Windows itself fully supports only DX
> Though, for games, if you want to support Xbox, that usually throws a curveball into API choice
As does Playstation. Very few develop with Vulkan for Playstation as GDN (or whatever the name of the native framework is) is the main choice.
And on mobile, well, you need to support Metal.