Comment by lisper
As you have described it, you are right, it's not. But presumably the thing discarding the duplicates then does something with the non-duplicates, like deliver then to something else. That is exactly-once delivery.
As you have described it, you are right, it's not. But presumably the thing discarding the duplicates then does something with the non-duplicates, like deliver then to something else. That is exactly-once delivery.
> To discard the duplicates, you need to update your state based on the first message and consult that state for all subsequent messages. Someone must be delivered those messages for this to happen.
Yes, that's right.
> If you say that someone can then pass you messages exactly once over a perfectly reliable channel, well.. sure.
So you concede that you were wrong?
> But the system still has to deal with duplicate delivery and update its state based on that.
Well, part of the system does. But that part can be hidden behind an abstraction layer so that "you" can have exactly-once delivery doe some value of "you".
> (And potentially must durably persist this state. And, then, if your application doesn't have exactly the same persistence/transactional boundaries as what's doing the deduping, you have problems...).
Sure, but as I pointed out to you in the other thread in which we are engaged, that is irrelevant to the question of whether or not exactly-once delivery is possible.
No, considering something at the end of a fault-free channel as the element of the distributed system being delivered to is silly.
> we are engaged
We are no longer engaged, because I've given up on talking to you. You can use "delivered" however you like by yourself, as you're eliminating everyone else's desire to listen to you.
I think it's ridiculous that you're back to continue to poke this a day later.
Find a hobby. Or read a textbook. I suggest Steen and Tanenbaum, which explains exactly-once semantics in distributed systems in a careful and thorough way (though this particular book doesn't say "delivery", unlike many others.
> considering something at the end of a fault-free channel as the element of the distributed system being delivered to is silly.
That may be, but that's a different discussion. "Silly" and "impossible" are not synonyms.
Once you concede that you are wrong about EOD being impossible we can go on to discuss whether or not it is silly. And note that all I have to do to show that it isn't silly is to present one realistic scenario where it might be useful.
> I've given up on talking to you.
Manifestly not.
You wrote in the post:
>This post was intended to be about human communication more than distributed systems or network protocols
But resorting to technical minutiae as you have done doesn't seem germane to "human communication". Honestly, seeing such mental gymnastics just to avoid losing face on an internet argument is really disappointing.
To discard the duplicates, you need to update your state based on the first message and consult that state for all subsequent messages. Someone must be delivered those messages for this to happen.
If you say that someone can then pass you messages exactly once over a perfectly reliable channel, well.. sure. But the system still has to deal with duplicate delivery and update its state based on that. (And potentially must durably persist this state. And, then, if your application doesn't have exactly the same persistence/transactional boundaries as what's doing the deduping, you have problems...).