HideousKojima 10 months ago

Vulkan is based on Mantle, which predates the release of DX12 by about 2 years.

  • flohofwoe 10 months ago

    The same can also be said about D3D12, it is at least 'heavily inspired' by Mantle. In the end, not much of Mantle has survived in Vulkan either though. Mantle was a much cleaner API than Vulkan because it didn't have to cover so many GPU architectures as Vulkan (Mantle especially didn't have to care about supporting shitty mobile GPUs).

shmerl 10 months ago

In this case Vulkan is the only option. DX12 is a non starter since it was never intended to be universally available.