Comment by izacus
It's Vulkan that was reinventing the DX12 wheel wasn't it though?
It's Vulkan that was reinventing the DX12 wheel wasn't it though?
The same can also be said about D3D12, it is at least 'heavily inspired' by Mantle. In the end, not much of Mantle has survived in Vulkan either though. Mantle was a much cleaner API than Vulkan because it didn't have to cover so many GPU architectures as Vulkan (Mantle especially didn't have to care about supporting shitty mobile GPUs).
Vulkan is based on Mantle, which predates the release of DX12 by about 2 years.