Comment by jsheard
Comment by jsheard 7 hours ago
I know that's what they're referring to. If you're concerned about Microsoft gaining undue influence over Vulkan/SPIR-V then rest assured they already effectively controlled the desktop graphics landscape, however they define DirectX becomes the template for hardware vendors to follow, and Vulkan then has to follow their lead.
The pattern is especially obvious with big new features like raytracing, which was added to DirectX first and then some time later added to Vulkan with an API which almost exactly mirrors how DirectX abstracts it. There are even Vulkan extensions which exist specifically to make emulating DirectX semantics easier.
That's understandable. Control over standards has the immense value. Just like look at Nvidia's CUDA.