Comment by oneshtein
OpenGL can predict nice images about black holes. Thus, our Universe is just a frame buffer (array [x,y,z;t]), while gravitation is not a force but a shader.
Sorry, our Universe is just a spacetime (array [x,y,z;t]), while gravitation is not a force but a curvature of spacetime.
You need some sort of relativity to explain the Michelson–Morley result.