Comment by lostmsu

Comment by lostmsu 10 months ago

1 reply

I don't know about Linux, but in Windows all input messages come with a timestamp, so even if you happen to process it later you should know when the key was actually pressed. That might help when simulating physics, animation or other stuff.

Animats 10 months ago

A timestamp won't help if your goal is reducing game lag. You can tell you're lagging, but can't do anything about it.