Comment by munchler
> You SHOULD be using the legacy input events for games, not raw input.
The author claims that this generates an overwhelming number of events for a high-performance mouse. Is this not the case?
> You SHOULD be using the legacy input events for games, not raw input.
The author claims that this generates an overwhelming number of events for a high-performance mouse. Is this not the case?
Only when a raw input device is enabled. If I remember correctly, Windows will also send the raw input as legacy input messages. With no raw input device registered, the OG message queue is not bloated.