Comment by phendrenad2
Comment by phendrenad2 10 months ago
Can you disable and re-enable NOLEGACY on-the-fly? Maybe you can disable it when you calculate that the user has moved the mouse outside of the game window region.
Comment by phendrenad2 10 months ago
Can you disable and re-enable NOLEGACY on-the-fly? Maybe you can disable it when you calculate that the user has moved the mouse outside of the game window region.
apparently not:
> This would at least solve the problem for the vast majority of users, but it’s not possible, as far as I can tell. You seemingly cannot switch between legacy and raw input once you’ve enabled it. You might think RIDEV_REMOVE would help, but that completely removes all input that the device generates, including both legacy and raw input.