Comment by lxgr
Would it not be possible to recompile all shaders at startup (or "install", i.e. first launch) time and then cache them (if runtime recompilation is even too slow in the first place)?
Would it not be possible to recompile all shaders at startup (or "install", i.e. first launch) time and then cache them (if runtime recompilation is even too slow in the first place)?