Comment by ac29

Comment by ac29 4 days ago

1 reply

> Yeah, this was rigged from the start. If Sony did want to take up Intel next gen, they'd need to do a lot of work on backwards compatibility with the PS5 on the PS6. Whereas I imagine the PS6 being a "PS5 Pro Pro" at this rate.

Why would they need to do a lot more work on compatibility if they'd picked Intel vs AMD?

Either CPU is presumably going to be x86_64. The GPU is almost certainly going to be much different between AMD's PS5 GPU and AMD's PS6 GPU, so the graphics driver will need work either way.

yangff 3 days ago

They could have AMD provide a compatibility layer for the GPU (although this might be a bad idea), but implementing an AMD compatibility layer on Intel/NV clearly seems like an even worse idea. But at least you might be able to run the already compiled shaders in compatibility mode?